SKU: 26950011480
low back dress prom

low back dress prom CC2162

Sale price$24.50 Regular price$27.22
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Ships within 48 hours · Estimated delivery Oct 10 - Oct 15

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

low back dress prom CC2162Fitted long open back prom dress by LaDivine CC2162 is a work of texture and volume in the structure, with the help of high grade velvet, a substantial and smooth texture is produced. The cloth has been selected due to its thick pile that absorbs and reflects light in a manner to provide the colors of the deep Emerald to soft Powder Blue with a rich multidimensional appearance. The bodice has a clean cut neckline, which is supported by high tensile

Fitted long open back prom dress by LaDivine CC2162 is a work of texture and volume in the structure, with the help of high-grade velvet, a substantial and smooth texture is produced. The cloth has been selected due to its thick pile that absorbs and reflects light in a manner to provide the colors of the deep Emerald to soft Powder Blue with a rich multidimensional appearance. The bodice has a clean cut neckline, which is supported by high tensile straps of spaghetti and then extends to a fitted torso following the natural lines of the frame. Since the velvet has a natural weight, the gown falls with a professional quality heaviness that does not leave during the night.

The silhouette is customized into a long, fitted profile, which extends to an open-back design, giving it a sharp architectural contrast to the covered all-over front. The fact that it is high-covered on the neck and has a bold back makes the dress appear grounded without losing a modern touch. The gown is designed to be able to move freely on the floor as it is completely lined with a soft internal piece of fabric that does not allow the velvet to cling to the lining. This piece is created in a statuesque style that is very stable and sharp, which is a good choice in any event that needs a high texture and focus.

Key Features:

  • Premium Heavyweight Velvet: A high-caliber fabric that offers a soft, matte-sheen finish and a substantial, supportive feel.
  • Architectural Open Back: A sharp, modern detail that provides a clean frame for the back while maintaining the dress's structural integrity.
  • Fitted Column Silhouette: Tailored to provide a slim-fitting profile that emphasizes length and a steady, vertical line.
  • Minimalist Spaghetti Straps: Deliver essential support while keeping the shoulders clear for a balanced, open-frame look.
  • Full Interior Lining: Ensures the velvet drapes smoothly and provides a comfortable, breathable fit for long durations.

Available Colors:

Powder Blue, Black, Emerald, Red, Royal

Perfect for Special Occasions!

A solid selection for winter proms, formal weddings, and evening galas for those seeking a high-structure dress that combines rich textile depth with a sharp, fitted silhouette.

Details:

  • Silhouette & Fit: Fitted / Column
  • Length: Full Length
  • Fabric: Premium Velvet
  • Sleeve Style: Sleeveless with Spaghetti Straps
  • Structure: Fully Lined with Open Back
  • Sizes: 2, 4, 6, 8, 10, 12, 14, 16
  • Designer: LaDivine
  • Style: CDCC2162
  • Occasion: Prom, Formal, Homecoming, Wedding Guest

Garment Care & Handling:

  • Professional Cleaning: Use only specialized dry cleaning services to maintain the velvet’s pile and prevent crushing the fabric fibers.
  • Hanging: Utilize the internal hanging loops to distribute the gown’s weight evenly; do not hang solely by the straps to avoid stretching the velvet.
  • Steaming: Refresh the garment with a low-heat steamer from the inside out; avoid direct contact with an iron, as high heat can permanently flatten the velvet texture.
  • Storage: Keep the dress in a breathable garment bag to protect the fabric from dust and friction.

Shipping & Delivery:

  • Orders are prioritized for rapid fulfillment, with most packages prepared within 48 to 72 hours.
  • Reliable ground shipping is provided with a standard arrival window of 2 to 7 business days.
  • Real-time tracking updates are sent via email the moment your dress is scanned for departure.
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 26950011480

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4.8 ★★★★★
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Tinkerer
Waukegan, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
R
Verified Purchase
robert thompson
Houston, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Verified Purchase
Vincent Marias
Natrona Heights, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Grantham, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Boise, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019

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